A Survey of Solutions for Game Engines in the Development of Immersive Applications for Multi-projection Systems as Base for a Generic Solution Design
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Data
2015-10-19
Autores
Neto, Mario Popolin
Brega, Jose Remo Ferreira [UNESP]
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Resumo
Game engines are used in the development of virtual reality applications. They enable developers to focus the virtual environment and spend less time on its creation. The relationship between interactivity and graphics performance offered by game engines has led researchers to explore these engines in multi-projection systems based on the CAVE, which aims to provide an immersive experience through a wide field of view from multiple-screens, stereo images, and perspective correction based on the user's viewpoint. This paper surveys game engine solutions for the development of immersive applications for multi-projection systems in order to point out trends in the usage of these game creation tools for immersive systems and to identify a possible generic solution design.
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game engine, Multi-projection system, virtual reality
Como citar
Proceedings - 2015 17th Symposium on Virtual and Augmented Reality, SVR 2015, p. 61-70.