NERVE IN FULL BLOOM OF LANGUAGE: ART AND LIFE IN A DIALOGIC GAME

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Data

2019-05-01

Autores

Paula, Luciane de [UNESP]
Silva, Tatiele Novais [UNESP]

Título da Revista

ISSN da Revista

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Editor

Univ Estado Rio Grande Norte

Resumo

This article analyzes, based on Bakhtin studies, the relations of power between subjects in the film Nerve (2016). The objective is to understand the relation of game as a social interaction, by a game established in a film, on an aesthetic way. The importance turns to the reflection on the ethical values, placed in focus on an aesthetic way. To understand how judgments of value constitute the work, we analyze the architectural configuration of the filmic utterance to see how it catches limited situations placed in this type of game, which controls the participants and their actions. The results demonstrate that the film as aesthetic utterance presents how games/applications/platforms, similar to Nerve, stimulate extreme acts through control and manipulation.

Descrição

Palavras-chave

Bakhtin Circle, Utterance, Ideology

Como citar

Dialogo Das Letras. Pau Dos Ferros: Univ Estado Rio Grande Norte, v. 8, n. 2, p. 38-57, 2019.

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