Aspects of user profiles that can improve mobile augmented reality usage

dc.contributor.authorSanches, Silvio Ricardo Rodrigues
dc.contributor.authorOizumi, Marcio
dc.contributor.authorOliveira, Claiton
dc.contributor.authorDamasceno, Eduardo Filgueiras
dc.contributor.authorSementille, Antonio Carlos [UNESP]
dc.contributor.institutionUniversidade Tecnológica Federal Do Paraná (UTFPR)
dc.contributor.institutionUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2018-12-11T17:37:22Z
dc.date.available2018-12-11T17:37:22Z
dc.date.issued2017-11-16
dc.description.abstractAugmented Reality (AR) applications running on mobile devices have become more popular in recent years. As with digital games, many developers have begun to direct their applications to mobile platforms, although the processing power of these devices is usually smaller when compared to the computing power of laptops and desktops. Applications developed for computing devices, including mobile devices, typically have a well-defined target audience, and some of them use AR technology. The use of AR can actually add value to the application, but despite the additional motivation, interaction in this type of environment may be more complex compared to traditional applications. Considering this context, the main objective of the present work is to identify which key aspects in the user profile impact the design of mobile AR applications.en
dc.description.affiliationUniversidade Tecnológica Federal Do Paraná (UTFPR) Departamento Acadêmico de Computacaõ
dc.description.affiliationUniversidade Estadual Paulista júlio de Mesquita Filho UNESP) Departamento de Computacaõ
dc.description.affiliationUnespUniversidade Estadual Paulista júlio de Mesquita Filho UNESP) Departamento de Computacaõ
dc.format.extent236-242
dc.identifierhttp://dx.doi.org/10.1109/SVR.2017.38
dc.identifier.citationProceedings - 19th Symposium on Virtual and Augmented Reality, SVR 2017, v. 2017-November, p. 236-242.
dc.identifier.doi10.1109/SVR.2017.38
dc.identifier.scopus2-s2.0-85048404436
dc.identifier.urihttp://hdl.handle.net/11449/179942
dc.language.isoeng
dc.relation.ispartofProceedings - 19th Symposium on Virtual and Augmented Reality, SVR 2017
dc.rights.accessRightsAcesso aberto
dc.sourceScopus
dc.subjectAugmented Reality
dc.subjectMobile Device
dc.subjectUser Profile
dc.titleAspects of user profiles that can improve mobile augmented reality usageen
dc.typeTrabalho apresentado em evento
unesp.author.lattes1882712230914196[5]
unesp.author.orcid0000-0002-4337-514X[5]
unesp.campusUniversidade Estadual Paulista (Unesp), Faculdade de Ciências, Baurupt
unesp.departmentComputação - FCpt

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