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Publicação:
The Interactive Holography as Metaphor and Innovation in Optical Representation in Design

dc.contributor.authorBarcellos, Ekaterina Emmanuil Inglesis [UNESP]
dc.contributor.authorJunior, Galdenoro Botura [UNESP]
dc.contributor.institutionUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2018-12-11T17:31:15Z
dc.date.available2018-12-11T17:31:15Z
dc.date.issued2015-01-01
dc.description.abstractThe strong technological development in the use of virtual images has allowed science, associated with design, to integrate them to different applications in the physical field, interacting with the real world, proposing metaphors and innovative optical representation of imagery processes, redefining and challenging the logic consciousness. With the evolution of 3 D systems, the images were projected to the outside of the screens, earned dimensions beyond the right plan and a concept of “live”, not previously possible. This trend for innovation has carried parts of the holographic universe for interactive applications, where it becomes necessary to achieve and support technology by design projects and the domain anthropometric systems and processes, adapting and integrating the hologram in real time, scale and actual situation. Interactive digital display systems, with picture effects in 3 D hyper-reality, require new platforms that enable seamless interaction between the physical body and holography. This analysis is the proposal to identify and classify some of holographic applications supported by innovative design, demonstrating that from fiction to science fact, the hologram provides a reality by metaphorical and metaphysical bias, compatible and consistent with the behavior of the new societies with joint-impact media. Holograms, replacing real images meet the expectations and interests in technological innovation in step with scientific developments, using a repertoire of design elements grounded by systemic domains and systemic vision.en
dc.description.affiliationFAAC - UNESP, av. Eng. Luiz Edmundo Carrijo Coube, n 14-01, Bauru/ SP, 17033-360
dc.description.affiliationUnespFAAC - UNESP, av. Eng. Luiz Edmundo Carrijo Coube, n 14-01, Bauru/ SP, 17033-360
dc.format.extent754-761
dc.identifierhttp://dx.doi.org/10.1016/j.promfg.2015.07.319
dc.identifier.citationProcedia Manufacturing, v. 3, p. 754-761.
dc.identifier.doi10.1016/j.promfg.2015.07.319
dc.identifier.issn2351-9789
dc.identifier.scopus2-s2.0-85010022067
dc.identifier.urihttp://hdl.handle.net/11449/178597
dc.language.isoeng
dc.relation.ispartofProcedia Manufacturing
dc.relation.ispartofsjr0,201
dc.rights.accessRightsAcesso restrito
dc.sourceScopus
dc.subjectDesign innovation
dc.subjectFuzzy logic
dc.subjectHolography
dc.subjectHuman computer interaction (HCI)
dc.titleThe Interactive Holography as Metaphor and Innovation in Optical Representation in Designen
dc.typeArtigo
dspace.entity.typePublication
unesp.campusUniversidade Estadual Paulista (UNESP), Instituto de Ciência e Tecnologia, Sorocabapt
unesp.departmentEngenharia de Controle e Automação - ICTSpt

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