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INTERACTIVE GAMIFIED ACTIVITY AS AN AID TO AUTHORING STORIES FOR STUDENTS WITH AUTISM SPECTRUM DISORDER.

dc.contributor.authorMagro, Ana Carolina
dc.contributor.authorMoraes, Dirce Aparecida Foletto de [UNESP]
dc.contributor.authorNascimento, Francielle Pereira
dc.contributor.authorNozi, Gislaine Semcovici
dc.contributor.institutionUniversidade Estadual de Londrina (UEL)
dc.contributor.institutionUniversidade Estadual Paulista (UNESP)
dc.date.accessioned2025-04-29T20:02:44Z
dc.date.issued2024-04-01
dc.description.abstractThis research aims to understand how gamification, as a teaching strategy, can contribute to the learning of students with Autism Spectrum Disorder (ASD). To this end, an intervention research with a qualitative approach was carried out, organized in stages: prior survey of the particularities, profile and hyperfocus of a student with ASD, planning of the interactive gamified activity, execution and evaluation of the proposal. The research participant was an autistic student in the fourth year of elementary school at a public school in northern Paran & aacute;. The institution participates in the Pedagogical Residency Program. Data were collected through participant observation and student productions during interventions. The results of the investigation showed that gamification can contribute to the learning of autistic students as it is planned with intentionality considering the student's specificities, as well as playfulness and interactivity. It was also possible to verify that the use of the digital artifact and instant feedback contributed to student engagement in carrying out the gamified activity, as there was interest and active participation in writing.en
dc.description.affiliationUEL Univ Estadual Londrina, Pedag, Londrina, Brazil
dc.description.affiliationUniv Estadual Paulista, Educ, Sao Paulo, Brazil
dc.description.affiliationUniv Estadual Londrina, Dept Educ, Londrina, Brazil
dc.description.affiliationUniv Estadual Londrina, Programa Posgradem Educ PPEDU, Londrina, Brazil
dc.description.affiliationUEL Univ Estadual Londrina, Educ, Londrina, Brazil
dc.description.affiliationUnespUniv Estadual Paulista, Educ, Sao Paulo, Brazil
dc.format.extent85-105
dc.identifier.citationPerspectivas Em Dialogo-revista De Educacao E Sociedade. Navirai: Univ Federal Mato Grosso Sul, v. 11, n. 27, p. 85-105, 2024.
dc.identifier.issn2358-1840
dc.identifier.urihttps://hdl.handle.net/11449/305312
dc.identifier.wosWOS:001266984400006
dc.language.isoeng
dc.publisherUniv Federal Mato Grosso Sul
dc.relation.ispartofPerspectivas Em Dialogo-revista De Educacao E Sociedade
dc.sourceWeb of Science
dc.subjectGamification
dc.subjectASD
dc.subjectLearning
dc.subjectWriting
dc.titleINTERACTIVE GAMIFIED ACTIVITY AS AN AID TO AUTHORING STORIES FOR STUDENTS WITH AUTISM SPECTRUM DISORDER.en
dc.typeArtigopt
dcterms.rightsHolderUniv Federal Mato Grosso Sul
dspace.entity.typePublication

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