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Experiences Using Three App Prototyping Tools with Different Levels of Fidelity from a Product Design Student’s Perspective

dc.contributor.authorFigliolia, Amanda Coelho [UNESP]
dc.contributor.authorSandnes, Frode Eika
dc.contributor.authorMedola, Fausto Orsi [UNESP]
dc.contributor.institutionOslo Metropolitan University
dc.contributor.institutionUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2021-06-25T10:17:50Z
dc.date.available2021-06-25T10:17:50Z
dc.date.issued2020-01-01
dc.description.abstractPrototyping has become a widely embraced technique in different design fields to facilitate early user involvement to ensure that the end-product meets the users’ needs. Each design field has its tools and traditions for working with prototypes. This paper documents experiences with smartphone app prototyping from a product design student’s perspective. Three prototyping tools with different fidelity levels were explored. Based on these experiences we reflect upon the prototyping tool characteristics and their suitability for non-computer scientist. We envisage that our experiences may be useful for other product designers who want to develop smartphone apps.en
dc.description.affiliationOslo Metropolitan University
dc.description.affiliationSao Paulo State University (UNESP)
dc.description.affiliationUnespSao Paulo State University (UNESP)
dc.format.extent557-566
dc.identifierhttp://dx.doi.org/10.1007/978-3-030-63885-6_60
dc.identifier.citationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v. 12555 LNCS, p. 557-566.
dc.identifier.doi10.1007/978-3-030-63885-6_60
dc.identifier.issn1611-3349
dc.identifier.issn0302-9743
dc.identifier.scopus2-s2.0-85097542474
dc.identifier.urihttp://hdl.handle.net/11449/205582
dc.language.isoeng
dc.relation.ispartofLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
dc.sourceScopus
dc.subjectInteraction design
dc.subjectProduct design
dc.subjectSmartphone app prototyping
dc.titleExperiences Using Three App Prototyping Tools with Different Levels of Fidelity from a Product Design Student’s Perspectiveen
dc.typeTrabalho apresentado em evento
dspace.entity.typePublication
unesp.author.orcid0000-0001-5749-9066[1]
unesp.author.orcid0000-0001-7781-748X[2]
unesp.author.orcid0000-0003-2308-6524[3]

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