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Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Study

dc.contributor.authorCeccacci, S.
dc.contributor.authorGentilozzi, C.
dc.contributor.authorMarfoglia, A.
dc.contributor.authorSantilli, T.
dc.contributor.authorMengoni, M.
dc.contributor.authorCapellini, S. A. [UNESP]
dc.contributor.authorGiaconi, C.
dc.contributor.institutionUniversity of Macerata
dc.contributor.institutionUniversity Niccolò Cusano
dc.contributor.institutionUniversità Politecnica delle Marche
dc.contributor.institutionUniversidade Estadual Paulista (UNESP)
dc.date.accessioned2025-04-29T20:02:51Z
dc.date.issued2023-01-01
dc.description.abstractVirtual museum systems have been shown to play a key role in enhancing visitor’s experience and increasing the accessibility of cultural artifacts. In this context, the use of haptic interfaces based on force feedback could increase the level of immersivity of these systems and the quality of the interaction between visitors and cultural artifacts, introducing tactile information that could enrich the experience of all people, also in the case of visitors with disability. However, HD present limits concerning the ease of use of the device. This paper provides the results of an exploratory research carried out within the Research center of Teaching and learning, Disability and Educational Technology of the University of Macerata (TIncTec), consisting in two studies. Study 1 aims to analyze the learning performance of people with and without disabilities concerning this device. Study 2 aims to assess whether HD can provide useful support for conceptualizing the shape of virtual objects. To this end, we considered the 6 DoF high fidelity force feedback Geomagic Touch X by 3D system. A total of 30 people has been involved, including both children and adults with and without disabilities. The considered VR applications were developed in Unity 3D, using the 3D Systems Openhaptics Unity Plugin. The results provide useful insights for the design of future HD-based applications, showing how haptic technology can properly support visitors with disability in virtual museum environments in an inclusive perspective.en
dc.description.affiliationDepartment of Education Cultural Heritage and Tourism University of Macerata
dc.description.affiliationDepartment of Science of Education University Niccolò Cusano
dc.description.affiliationDepartment of Industrial Engineering and Mathematical Science Università Politecnica delle Marche
dc.description.affiliationDepartamento de Fonoaudiologia São Paulo State University “Júlio de Mesquita Filho” UNESP
dc.description.affiliationUnespDepartamento de Fonoaudiologia São Paulo State University “Júlio de Mesquita Filho” UNESP
dc.format.extent215-228
dc.identifierhttp://dx.doi.org/10.1007/978-3-031-35681-0_14
dc.identifier.citationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v. 14020 LNCS, p. 215-228.
dc.identifier.doi10.1007/978-3-031-35681-0_14
dc.identifier.issn1611-3349
dc.identifier.issn0302-9743
dc.identifier.scopus2-s2.0-85169024869
dc.identifier.urihttps://hdl.handle.net/11449/305335
dc.language.isoeng
dc.relation.ispartofLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
dc.sourceScopus
dc.subjectAccessibility
dc.subjectCultural Heritage
dc.subjectForce Feedback
dc.subjectHaptic Interfaces
dc.subjectInclusive Museum
dc.subjectSpecial Education
dc.subjectVirtual Museum
dc.subjectXR Technologies
dc.titleHaptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Studyen
dc.typeTrabalho apresentado em eventopt
dspace.entity.typePublication

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