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A process-scheduling simulator based on virtual reality technology

dc.contributor.authorDe Paiva Guimaraes, Marcelo
dc.contributor.authorScamati, Vagner
dc.contributor.authorNeto, Mario Popolin
dc.contributor.authorMartins, Valeria Farinazzo
dc.contributor.authorDias, Diego Roberto Colombo
dc.contributor.authorBrega, Jose Remo Ferreira [UNESP]
dc.contributor.institutionUniversidade de São Paulo (USP)
dc.contributor.institutionCampo Limpo Paulista
dc.contributor.institutionAraraquara
dc.contributor.institutionMackenzie Presbyterian University
dc.contributor.institutionFederal University of São João Del Rei
dc.contributor.institutionUniversidade Estadual Paulista (UNESP)
dc.date.accessioned2022-04-30T01:30:31Z
dc.date.available2022-04-30T01:30:31Z
dc.date.issued2016-07-02
dc.description.abstractA process-scheduling algorithm is a fundamental operating system function that manages the assignment of CPU (Central Processing Unit) processes. It aims to make the system efficient, fast, and fair, allowing as many processes as possible to make the best use of the CPU at any given time. Understanding scheduling algorithms and their impact in practice is a challenging and time-consuming task for students, given the differing features of each operating system. Operating system simulators are usually based on either a command line or bidimensional front-end interface. This paper presents a process-scheduling simulator based on virtual reality technology that allows students to develop their empirical skills while learning process-scheduling algorithms. The simulator allows the learner to navigate inside a computer motherboard and interact with its components in multi-projection environments such as CAVE-like systems (Cave Automatic Virtual Environment), on a desktop, in a Web browser, or using an HMD (head-mounted display) such as Google Cardboard.en
dc.description.affiliationOpen University of Brazil-UNIFESP Faccamps Master Program Federal University of São Paulo Faccamp
dc.description.affiliationFaccamps Master Program Campo Limpo Paulista
dc.description.affiliationFederal Institute of São Paulo Araraquara
dc.description.affiliationFaculty of Computer and Informatics Mackenzie Presbyterian University
dc.description.affiliationComputer Science Department Federal University of São João Del Rei, São João Del Rei
dc.description.affiliationComputer Science Department So Paulo State University
dc.description.sponsorshipConselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)
dc.description.sponsorshipFundação de Amparo à Pesquisa do Estado de Minas Gerais (FAPEMIG)
dc.identifierhttp://dx.doi.org/10.1109/AICCSA.2016.7945711
dc.identifier.citationProceedings of IEEE/ACS International Conference on Computer Systems and Applications, AICCSA, v. 0.
dc.identifier.doi10.1109/AICCSA.2016.7945711
dc.identifier.issn2161-5330
dc.identifier.issn2161-5322
dc.identifier.scopus2-s2.0-85021993434
dc.identifier.urihttp://hdl.handle.net/11449/232630
dc.language.isoeng
dc.relation.ispartofProceedings of IEEE/ACS International Conference on Computer Systems and Applications, AICCSA
dc.sourceScopus
dc.subjectOperating System
dc.subjectScheduling Algorithm
dc.subjectSimulator
dc.subjectVirtual Reality
dc.titleA process-scheduling simulator based on virtual reality technologyen
dc.typeTrabalho apresentado em evento
dspace.entity.typePublication
unesp.campusUniversidade Estadual Paulista (UNESP), Faculdade de Ciências, Baurupt
unesp.departmentComputação - FCpt

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