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A Survey of Solutions for Game Engines in the Development of Immersive Applications for Multi-projection Systems as Base for a Generic Solution Design

dc.contributor.authorNeto, Mario Popolin
dc.contributor.authorBrega, Jose Remo Ferreira [UNESP]
dc.contributor.institutionIFSP
dc.contributor.institutionUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2018-12-11T17:27:25Z
dc.date.available2018-12-11T17:27:25Z
dc.date.issued2015-10-19
dc.description.abstractGame engines are used in the development of virtual reality applications. They enable developers to focus the virtual environment and spend less time on its creation. The relationship between interactivity and graphics performance offered by game engines has led researchers to explore these engines in multi-projection systems based on the CAVE, which aims to provide an immersive experience through a wide field of view from multiple-screens, stereo images, and perspective correction based on the user's viewpoint. This paper surveys game engine solutions for the development of immersive applications for multi-projection systems in order to point out trends in the usage of these game creation tools for immersive systems and to identify a possible generic solution design.en
dc.description.affiliationFederal Institute of Sao Paulo IFSP
dc.description.affiliationSao Paulo State University UNESP
dc.description.affiliationUnespSao Paulo State University UNESP
dc.format.extent61-70
dc.identifierhttp://dx.doi.org/10.1109/SVR.2015.16
dc.identifier.citationProceedings - 2015 17th Symposium on Virtual and Augmented Reality, SVR 2015, p. 61-70.
dc.identifier.doi10.1109/SVR.2015.16
dc.identifier.scopus2-s2.0-84959312582
dc.identifier.urihttp://hdl.handle.net/11449/177848
dc.language.isoeng
dc.relation.ispartofProceedings - 2015 17th Symposium on Virtual and Augmented Reality, SVR 2015
dc.rights.accessRightsAcesso abertopt
dc.sourceScopus
dc.subjectgame engine
dc.subjectMulti-projection system
dc.subjectvirtual reality
dc.titleA Survey of Solutions for Game Engines in the Development of Immersive Applications for Multi-projection Systems as Base for a Generic Solution Designen
dc.typeTrabalho apresentado em eventopt
dspace.entity.typePublication
relation.isDepartmentOfPublication872c0bbb-bf84-404e-9ca7-f87a0fe94e58
relation.isDepartmentOfPublication.latestForDiscovery872c0bbb-bf84-404e-9ca7-f87a0fe94e58
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unesp.campusUniversidade Estadual Paulista (UNESP), Faculdade de Ciências, Baurupt
unesp.departmentComputação - FCpt

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