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Publicação:
Utilizing the CORBA platform in the construction of a highly immersive virtual environment

dc.contributor.authorBrega, José Remo Ferreira [UNESP]
dc.contributor.authorSementille, Antonio Carlos [UNESP]
dc.contributor.authorKirner, Claudio [UNESP]
dc.contributor.institutionUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2014-05-27T11:19:49Z
dc.date.available2014-05-27T11:19:49Z
dc.date.issued1999-12-01
dc.description.abstractThis article presents the implementation of a distributed system of virtual reality, through the integration of services offered by the CORBA platform (Common Object Request Broker Architecture) and by the environment of development of 3D graphic applications in real time, the WorldToolkit, of Sense8. The developed application for the validation of this integration is that of a virtual city, with an emphasis on its traffic ways, vehicles (movable objects) and buildings (immovable objects). In this virtual world, several users can interact, each one controlling his/her own car. Since the modelling of the application took into consideration the criteria and principles of the Transport Engineering, the aim is to use it in the planning, project and construction of traffic ways for vehicles. The system was structured according to the approach client/server utilizing multicast communication among the participating nodes. The chosen implementation for the CORBA was the Iona's ORBIX software. The performance results obtained are presented and discussed in the end.en
dc.description.affiliationUniversidade Estadual Paulista, Bauru
dc.description.affiliationUnespUniversidade Estadual Paulista, Bauru
dc.format.extent142-151
dc.identifierhttp://dx.doi.org/10.1117/12.354472
dc.identifier.citationProceedings of SPIE - The International Society for Optical Engineering, v. 3694, p. 142-151.
dc.identifier.doi10.1117/12.354472
dc.identifier.issn0277-786X
dc.identifier.lattes5777705137810019
dc.identifier.lattes1882712230914196
dc.identifier.scopus2-s2.0-0033347873
dc.identifier.urihttp://hdl.handle.net/11449/65963
dc.identifier.wosWOS:000082586700015
dc.language.isoeng
dc.relation.ispartofProceedings of SPIE - The International Society for Optical Engineering
dc.rights.accessRightsAcesso aberto
dc.sourceScopus
dc.subjectClient server computer systems
dc.subjectComputer simulation
dc.subjectNetwork protocols
dc.subjectObject oriented programming
dc.subjectReal time systems
dc.subjectThree dimensional computer graphics
dc.subjectTraffic control
dc.subjectCommon object request broker architecture
dc.subjectDistributed object computing
dc.subjectDistributed virtual environment
dc.subjectMulticast communication
dc.subjectVehicle traffic ways
dc.subjectVirtual reality
dc.titleUtilizing the CORBA platform in the construction of a highly immersive virtual environmenten
dc.typeTrabalho apresentado em evento
dcterms.licensehttp://proceedings.spiedigitallibrary.org/ss/TermsOfUse.aspx
dspace.entity.typePublication
unesp.author.lattes5777705137810019
unesp.author.lattes1882712230914196[2]
unesp.author.orcid0000-0002-4621-6363[3]
unesp.author.orcid0000-0002-4337-514X[2]
unesp.campusUniversidade Estadual Paulista (UNESP), Faculdade de Ciências, Baurupt
unesp.departmentComputação - FCpt

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