Logotipo do repositório
 

Publicação:
Prediction of Winners in MOBA Games

Carregando...
Imagem de Miniatura

Orientador

Coorientador

Pós-graduação

Curso de graduação

Título da Revista

ISSN da Revista

Título de Volume

Editor

Ieee

Tipo

Trabalho apresentado em evento

Direito de acesso

Acesso abertoAcesso Aberto

Resumo

Multiplayer Online Battle Arena (MOBA) games are very popular in the current eSport scenario, being highlighted in several competitions around the world. However, the domain of knowledge contained in these games is large, which makes it difficult to discover and predict the course of a match. The present work proposes the application of classification algorithms to determine the team with more chances to win a match. Two classifications procedures were used, one based on the composition of heroes in each team and another considering the duration of the match. The experiments were performed on data collected from 123,326 matches of Dota 2, showing that it was possible to achieve approximately 77% accuracy. The results demonstrate the effectiveness of the application when using techniques assisted by computers, and when using the methodology described in championships or other similar games that require the definition of strategies.

Descrição

Palavras-chave

Data Mining, Classification, Strategic Games

Idioma

Português

Como citar

2017 12th Iberian Conference On Information Systems And Technologies (cisti). New York: Ieee, 6 p., 2017.

Itens relacionados

Financiadores

Unidades

Departamentos

Cursos de graduação

Programas de pós-graduação