Publicação: Games production in mathematics: Why not?
dc.contributor.author | De Azevedo, Greiton Toledo | |
dc.contributor.author | Maltempi, Marcus Vinícius [UNESP] | |
dc.contributor.author | Ribeiro Machado, José Pedro | |
dc.contributor.author | Vieira Lyra-Silva, Gene Maria | |
dc.contributor.institution | Instituto Federal Goiano | |
dc.contributor.institution | Universidade Estadual Paulista (Unesp) | |
dc.contributor.institution | Universidade Federal de Goiás (UFG) | |
dc.date.accessioned | 2019-10-06T17:07:00Z | |
dc.date.available | 2019-10-06T17:07:00Z | |
dc.date.issued | 2018-09-01 | |
dc.description.abstract | This work discusses the mathematical knowledge built by Elementary School students from the production of digital games. This initiative was carried out within the scope of the Mattics project in a public school in the region of Goiânia (GO), guided by constructivist ideas and qualitative research. The obtained results indicate the knowledge built from the mobilization of ideas-mathematical concepts throughout the production of games with the use of programming language, highlighting the importance of an active and contextual ‘hand in the mass’ learning. | en |
dc.description.affiliation | Instituto Federal Goiano, Av. Vereador José Benevento, Qd. 11, s/n | |
dc.description.affiliation | Universidade Estadual Paulista (Unesp), Av. 24 A, 1515 | |
dc.description.affiliation | Universidade Federal de Goiás (UFG) Câmpus Samambaia, Av. Esperança | |
dc.description.affiliation | Universidade Federal de Goiás (UFG) Câmpus Samambaia, Avenida Esperança, s/n | |
dc.description.affiliationUnesp | Universidade Estadual Paulista (Unesp), Av. 24 A, 1515 | |
dc.format.extent | 950-966 | |
dc.identifier | http://dx.doi.org/10.17648/acta.scientiae.v20iss5id4152 | |
dc.identifier.citation | Acta Scientiae, v. 20, n. 5, p. 950-966, 2018. | |
dc.identifier.doi | 10.17648/acta.scientiae.v20iss5id4152 | |
dc.identifier.issn | 2178-7727 | |
dc.identifier.issn | 1517-4492 | |
dc.identifier.lattes | 5990590753771856 | |
dc.identifier.scopus | 2-s2.0-85063801084 | |
dc.identifier.uri | http://hdl.handle.net/11449/190247 | |
dc.language.iso | por | |
dc.relation.ispartof | Acta Scientiae | |
dc.rights.accessRights | Acesso restrito | |
dc.source | Scopus | |
dc.subject | Construction | |
dc.subject | Game programming | |
dc.subject | Mathematical knowledge | |
dc.title | Games production in mathematics: Why not? | en |
dc.title | Produção de games nas aulas de matemática: Por que não? | pt |
dc.type | Artigo | |
dspace.entity.type | Publication | |
unesp.author.lattes | 5990590753771856 | |
unesp.campus | Universidade Estadual Paulista (UNESP), Instituto de Geociências e Ciências Exatas, Rio Claro | pt |
unesp.department | Estatística, Matemática Aplicada e Computação - IGCE | pt |